Expect a 30 to 50 hour adventure, depending on how sharp you’ve been keeping your blade. This game serves up somewhere in the neighborhood of three dozen bosses. This is From Software’s most rewarding journey yet, and there’s a lot of journey to be had – Sekiro serves up about the same number of locations as your typical Dark Souls game, but it packs those areas with more challenges. Bosses are tough, but you’re nicely rewarded for defeating them with big new areas to explore or a helpful upgrade to your abilities. The game’s world has that familiar knotty, interconnected From Software structure, but it feels more open and less oppressive. Some issues aside, Sekiro’s overall flow and cadence is great. Here's the final excerpt from Nate's review. In the end, when we finally find the instruction that manages our cap, we will make a script for it which will change the maximum value of the cap. The game sold very well ( 3.8 million units as of June 2019) and it was critically acclaimed, too. Indeed, it would be a shame for any action game fan to miss Sekiro: Shadows Die Twice. We also reported on the 'Easy Mode' mod, which should allow players of any skill level to complete the challenging game made by From Software. This isn't the first PC mod we've covered.
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